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[[QuartzCore]], also known as '''Core Animation''', is an Objective-C framework that to declaratively build an animatable scene graph. CoreAnimation uses a unique rendering model where the graphics operations are run in a separate process. | [[QuartzCore.framework|QuartzCore]], also known as '''Core Animation''', is an Objective-C framework that to declaratively build an animatable scene graph. CoreAnimation uses a unique rendering model where the graphics operations are run in a separate process. | ||
For an example of using it, see [[Page Flip]]. | For an example of using it, see [[Page Flip]]. |
Revision as of 00:16, 13 April 2014
QuartzCore.framework | |
Public Framework | |
---|---|
Availabile | 2.0 – present |
Class Prefix | CA |
Headers | [headers.cynder.me] |
QuartzCore, also known as Core Animation, is an Objective-C framework that to declaratively build an animatable scene graph. CoreAnimation uses a unique rendering model where the graphics operations are run in a separate process.
For an example of using it, see Page Flip.
Debugging
Signature | unsigned CAGetDebugFlags(); |
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Available in | 2.0 – |
Signature | void CASetDebugFlags(unsigned flags); |
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Available in | 2.0 – |
Applications linked with QuartzCore will recognize the following debugging (boolean) environment variables:
Flag | Environment variable |
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1 | CA_COLOR_FLUSH[1] |
2 | CA_COLOR_COPY |
4 | CA_COLOR_OPAQUE[1][2] |
8 | CA_COLOR_NO_WAIT[1] |
16 | CA_AUTO_FLUSH |
32 | CA_PRINT_TREE[1] |
64 | CA_PRINT_OBJECTS |
128 | CA_LOG_IMPLICIT_TRANSACTIONS |
256 | CA_LOG_MEMORY_USAGE |
512 | CA_LOG_IMAGE_COPIES |
1024 | CA_PRINT_PERF |
2048 | CA_DISABLE_OCCLUSION_CULLING |
4096 | CA_DISABLE_DIRTY_REGIONS |
8192 | CA_LOG_TRIPLE_BUFFERING |
16384 | CA_COLOR_SUBPIXEL |
32768 | CA_DISABLE_RENDER |
65536 | CA_ALWAYS_RENDER |
131072 | CA_COLOR_OFFSCREEN |
262144 | CA_COLOR_DETACHED |
524288 | CA_COLOR_CACHED |
1048576 | CA_DISABLE_DETACHED |
Alternatively, you can use the CASetDebugFlags() to update the flags in runtime.
Other environment variables
Additionally, the following environment variables not governed by CASetDebugFlags() also exist:
Environment variable | Default | Meaning |
---|---|---|
CA_BENCHMARK LK_BENCHMARK |
false | - |
CA_LOG_IMAGE_QUEUE_FRAMES | false | - |
CA_PRINT_SHADERS | false | Log the vertex and fragment shader codes when creating them. |
CA_DISABLED_EXTENSIONS | NULL | A space-delimited list of the following OpenGL extensions that should be disabled: |
CA_DISABLE_WORKAROUNDS | false | - |
CA_MAX_TEXTURE_UNITS | ? | - |
CA_MAX_TEXTURE_SIZE | ? | - |
CA_ENABLE_OGL | true | - |
CA_ENABLE_TILING | true | - |
CA_RESIZE_YUV_SCALE | 0.8 | - |
MBX2D_OFFSCREEN MBX2D_PAGE_FLIP |
true | - |
CA_CLONE_OVERSCAN_AMOUNT | 0.0? | - |
CA_CLONE_DISPLAY | false | - |
Versions
Firmware | 2.0 | 2.1 | 2.2 | 3.0 | 3.1 | 3.2 |
---|---|---|---|---|---|---|
SourceCache version | N/A | |||||
dylib version | 1.6 |
References
- ↑ 1.0 1.1 1.2 1.3 http://lists.apple.com/archives/Quartz-dev/2008/Oct/msg00048.html
- ↑ Darknoon Blog » Core Animation debug mode: http://darknoon.com/blog/2009/06/29/core-animation-debug-mode/
- Official reference: http://developer.apple.com/iPhone/library/documentation/GraphicsImaging/Reference/QuartzCoreRefCollection/index.html
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