UIApplication: Difference between revisions

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{{occlass|library=UIKit.framework}}
[[UIApplication]] is a singleton object that represents the application.
[[UIApplication]] is a singleton object that represents the application.


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* Official reference: http://developer.apple.com/IPhone/library/documentation/UIKit/Reference/UIApplication_Class/Reference/Reference.html
* Official reference: http://developer.apple.com/IPhone/library/documentation/UIKit/Reference/UIApplication_Class/Reference/Reference.html
* Extra header: http://github.com/kennytm/iphone-private-frameworks/blob/master/UIKit/UIApplication2.h
* Extra header: http://github.com/kennytm/iphone-private-frameworks/blob/master/UIKit/UIApplication2.h
{{occlass|library=UIKit.framework|navbox}}

Revision as of 17:24, 12 October 2009

UIApplication is a singleton object that represents the application.

Parameters for UIKit applications

UIApplicationMain recognizes the following these special flags:

Flag Purpose
-BuildDefaultPNG Write the default PNG image to ~/Library/Caches/AppSnapshots/BundleID.png
(by calling -[UIApplication _writeApplicationDefaultPNGSnapshot] on start up).
-RegisterForSystemEvents Allow this app to receive system events which normally should be received by SpringBoard.

Event recording

UIApplication provides the -_addRecorder: and related methods to record user's events (as GSEvents). Event playback is also supported, so it can be used as a macro system.

References