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UIGestureRecognizer: Difference between revisions - iPhone Development Wiki

UIGestureRecognizer: Difference between revisions

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=== UITapAndAHalfRecognizer ===
=== UITapAndAHalfRecognizer ===
'''UITapGestureRecognizer''' represents the gesture that 1 finger tapped the screen ''q'' times consecutively, and then moved/stayed on the screen.
'''UITapAndAHalfRecognizer''' represents the gesture that 1 finger tapped the screen ''q'' times consecutively, and then moved/stayed on the screen.


* ''Input properties'': numberOfFullTaps (''q''), allowableMovement
* ''Input properties'': numberOfFullTaps (''q''), allowableMovement
* ''Output properties'': touch
* ''Output properties'': touch
Note: '''UITapAndAHalfRecognizer''' is a private, undocumented class. '''UILongPressGestureRecognizer''' should be used instead; '''UITapAndAHalfRecognizer''''s ''numberOfFullTaps'' requires is equivalent to '''UILongPressGestureRecognizer''''s ''numberOfTapsRequired''.


=== UIRotationGestureRecognizer ===
=== UIRotationGestureRecognizer ===

Revision as of 01:21, 2 June 2010

UIGestureRecognizer is an abstract class that provides an object-oriented way to add actions to different gestures. It becomes a documented class since firmware 3.2.

The typical code that adds a gesture recognizer is

UIGestureRecognizer* rec = [[UIGestureRecognizer alloc] initWithTarget:self action:@selector(touchChangedWithGestureRecognizer:)];
// set options for this recognizer.
[view addGestureRecognizer:rec];
[rec release];

Built-in Gesture Recognizers

UITapGestureRecognizer

UITapGestureRecognizer represents the gesture that p fingers tapped the screen q times consecutively.

  • Input properties: numberOfTaps (q), numberOfFingers (p)
  • Output properties: location, touches

UIPinchGestureRecognizer

UIPinchGestureRecognizer represents the gesture that 2 fingers moving towards or away from a center point. This gesture is usually used for scaling a view.

  • Input properties: scaleThreshold
  • Output properties: scale, velocity, anchorPoint, transform

scaleThreshold is the critical scale the fingers must first move apart/together before this recognizer could fire.

UILongPressGestureRecognizer

UILongPressGestureRecognizer represents the gesture that p fingers moved/stayed on the screen continuously for T seconds.

  • Input properties: numberOfFingers (p), delay (T), allowableMovement
  • Output properties: touches, centroid, startPoint

UIDragRecognizer

UIDragRecognizer represents the gesture that 1 or more fingers moving on the screen for a distance of d. Optionally it may also be constrained to moving only within an angle of θ ± Δθ.

  • Input properties: minimumDistance (d), angle (θ), maximumDeviation (Δθ), restrictsToAngle
  • Output properties: touch, startPosition, startAngle

Note that the angles are in radians.

UIPanGestureRecognizer

UIPanGestureRecognizer represents the gesture that 1 or more fingers moving on the screen for a relatively large distance. This gesture is usually used for scrolling, and is used by UIScroller and UIScrollView.

  • Input properties: directionalLockEnabled
  • Output properties: offset, velocity, transform

UITapAndAHalfRecognizer

UITapAndAHalfRecognizer represents the gesture that 1 finger tapped the screen q times consecutively, and then moved/stayed on the screen.

  • Input properties: numberOfFullTaps (q), allowableMovement
  • Output properties: touch

Note: UITapAndAHalfRecognizer is a private, undocumented class. UILongPressGestureRecognizer should be used instead; UITapAndAHalfRecognizer's numberOfFullTaps requires is equivalent to UILongPressGestureRecognizer's numberOfTapsRequired.

UIRotationGestureRecognizer

UIRotationGestureRecognizer TODO

  • Output properties: rotation, velocity

UISwipeGestureRecognizer

  • TODO.

Custom Gesture Recognizers

  • TODO.

References