UIImage: Difference between revisions

From iPhone Development Wiki
(-[UIImage _imageScaledToSize:interpolationQuality:] was removed in 4.0)
No edit summary
 
(10 intermediate revisions by 7 users not shown)
Line 2: Line 2:


== Undocumented methods ==
== Undocumented methods ==
=== -_applicationIconImagePrecomposed: & -_smallApplicationIconImagePrecomposed: ===
=== Precomposed icon ===
[[Image:AppIcon.png|right|framed|From left to right: The original image; <tt>_applicationIconImagePrecomposed:NO</tt>; <tt>_applicationIconImagePrecomposed:YES</tt>; <tt>_smallApplicationIconImagePrecomposed:NO</tt>; <tt>_smallApplicationIconImagePrecomposed:YES</tt>]]
[[Image:AppIcon.png|right|framed|From left to right: The original image; <tt>_applicationIconImagePrecomposed:NO</tt>; <tt>_applicationIconImagePrecomposed:YES</tt>; <tt>_smallApplicationIconImagePrecomposed:NO</tt>; <tt>_smallApplicationIconImagePrecomposed:YES</tt>]]


{{Function signature|signature=-(UIImage*)_applicationIconImagePrecomposed:(BOOL)precomposed;|firmware=2.0 –}}
{{Function signature|signature=-(UIImage*)_applicationIconImageForFormat:(int)format precomposed:(BOOL)precomposed scale:(CGFloat)scale;|firmware=4.0 –}}
{{Function signature|signature=-(UIImage*)_applicationIconImageForFormat:(int)format precomposed:(BOOL)precomposed;|firmware=3.2 –}}
{{Function signature|signature=-(UIImage*)_applicationIconImagePrecomposed:(BOOL)precomposed;|firmware=2.0 – 4.0}}
{{Function signature|signature=-(UIImage*)_smallApplicationIconImagePrecomposed:(BOOL)precomposed;|firmware=2.0 – 3.1}}
{{Function signature|signature=-(UIImage*)_smallApplicationIconImagePrecomposed:(BOOL)precomposed;|firmware=2.0 – 3.1}}


These methods resize an image to icon size (59&times;59) or small icon size (29&times;29), clip out a rounded rectangle, draw shadows and apply a glossy overlay if required (when <tt>precomposed == NO</tt>), so that it resembles an icon.
These methods resize an image to the size of a particular style of iOS icon. Depending on the <tt>format</tt> provided, they may also clip out a rounded rectangle or add other effects. Pre-iOS 7, these methods drew shadows and applied a glossy overlay when <tt>precomposed == NO</tt>.
 
{| class="wikitable"
|-
! rowspan="2" | Format
! colspan="2" | Size
! colspan="3" | MobileIcons variant
! rowspan="2" | Description
|-
! iPhone !! iPad
! iPhone !! iPad 2x !! iPad 1x
|-
| 0 || 29&times;29 || 29&times;29 || 4 || 17 || 4 ||
|-
| 1 || 29&times;29 || 50&times;50 || 2 || 16 || 3 || the small icon that appears in Spotlight
|-
| 2 || 59&times;62 || 74&times;78 || 0 || 15 || 1 || the large icon that appears in home screen (default)
|-
| 3 || 44&times;45 || 74&times;78 || 22 || 23 || 1 || for use in GameCenter (?)
|-
| 4 || 59&times;62 || 74&times;78 || 24 || 25 || 26 || in gray scale
|-
| 5 || 31&times;37 || 64&times;64 || 18 || 19 || 5 || document-like picture filled with the specified image
|-
| 6 || 31&times;37 || 64&times;64 || 20 || 21 || 7 || document-like picture with a small icon
|}
 
The rendering of icon is actually done by {{fwlink|MobileIcons}}.


If the input image is rectangular, the largest square portion in the top-left corner will be used.
If the input image is rectangular, the largest square portion in the top-left corner will be used.
Line 18: Line 47:
...
...
UIImage *regularIcon = [UIImage imageNamed:@"regularIcon.png"];
UIImage *regularIcon = [UIImage imageNamed:@"regularIcon.png"];
UIImage *renderedIcon = [regularIcon _applicationIconImagePrecomposed:NO];
UIImage *renderedIcon = [regularIcon _applicationIconImageForFormat:2 precomposed:NO];
NSData  *pngData = UIImagePNGRepresentation( renderedIcon );
NSData  *pngData = UIImagePNGRepresentation( renderedIcon );
[pngData writeToFile:@"/tmp/roundedIcon.png" atomically:YES];
[pngData writeToFile:@"/tmp/roundedIcon.png" atomically:YES];
Line 29: Line 58:


=== _bezeledImageWithRed:green:blue:alpha: ===
=== _bezeledImageWithRed:green:blue:alpha: ===
{{Function signature|signature=-(UIImage*) _bezeledImageWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha;|firmware=2.0 –}}
{{Function signature|signature=-(UIImage*) _bezeledImageWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha;|firmware=2.0 – 3.1}}


Create a solid white image having the same size as the original image, and then stroke the top 1px edge by the specified color.
Create a solid white image having the same size as the original image, and then stroke the top 1px edge by the specified color.
Line 38: Line 67:


Rescale the image to the new size.
Rescale the image to the new size.
=== _flatImageWithColor: ===
{{Function signature|signature=-(UIImage *)_flatImageWithColor:(UIColor *)color;|firmware=7.0 –}}
Replace the color of the UIImage with the given color.


=== +kitImageNamed: ===
=== +kitImageNamed: ===
Line 45: Line 79:


=== +defaultDesktopImage ===
=== +defaultDesktopImage ===
{{Function signature|signature=+(UIImage*)defaultDesktopImage;|firmware=2.0 –}}
{{Function signature|signature=+(UIImage*)defaultDesktopImage;|firmware=2.0 – 4.1}}


Return the user's lock screen image.
Return the user's lock screen image.


=== +setDesktopImageData: ===
=== +setDesktopImageData: ===
{{Function signature|signature=+(void)setDesktopImageData:(NSData*)jpegData;|firmware=2.0 –}}
{{Function signature|signature=+(void)setDesktopImageData:(NSData*)jpegData;|firmware=2.0 – 3.2}}
{{Function signature|signature=+(void)setDesktopImageData:(NSData*)data composedPortraitImageData:(NSData*)data2 composedLandscapeImageData:(NSData*)data3 forVariant:(int)variant;|firmware=4.0 – 4.1}}


Replace the user's lock screen image by the given JPEG data.
Replace the user's lock screen image by the given JPEG data.
=== +_deviceSpecificImageNamed: (inBundle:) ===
{{Function signature|signature=+(UIImage *)_deviceSpecificImageNamed:(NSString *)name;}}
{{Function signature|signature=+(UIImage *)_deviceSpecificImageNamed:(NSString *)name inBundle:(NSBundle *)bundle;}}
Like +imageNamed:(inBundle:) but with support for special longphone images (-568h)
=== +_pu_PhotosUIImageNamed: ===
{{Function signature|signature=+(UIImage *)_pu_PhotosUIImageNamed:(NSString *)name;|firmware=7.0 –}}
Return the UIImage in PhotosUI.framework by the given image name.


== Undocumented C functions ==
== Undocumented C functions ==
Line 58: Line 104:
{{Function signature|signature=UIImage* _UIImageWithName(NSString* name);|firmware=2.0 –}}
{{Function signature|signature=UIImage* _UIImageWithName(NSString* name);|firmware=2.0 –}}


Obtain a built-in image. The name are stored in <tt>UIKit.framework/*.artwork</tt>. There are various ways to extract this information<ref>iPhoneShop http://code.google.com/p/iphoneshop/ – may not work on 3.x</ref><ref>http://svn.saurik.com/repos/menes/trunk/winterboard/UIImages.mm</ref><ref>http://code.google.com/p/networkpx/source/browse/etc/dump-artwork.m – Tested only on 3.x</ref>, and you can grab a (slightly outdated) list from http://test.saurik.com/winterboard/UIImages.txt.
Obtain a built-in image. The name are stored in <tt>UIKit.framework/*.artwork</tt>. There are various ways to extract this information<ref>iPhoneShop http://code.google.com/p/iphoneshop/ – may not work on 3.x</ref><ref>https://github.com/davepeck/iphone-tidbits</ref>. A list of image names may also be helpful: [http://pastie.org/6508614 6.0], [http://test.saurik.com/winterboard/UIImages.txt 2.0].


=== UIImageDataWriteToSavedPhotosAlbum ===
=== UIImageDataWriteToSavedPhotosAlbum ===
Line 72: Line 118:
Note that, although being a "Get" function, the returned image actually has retain count of +1, and the caller (you) are responsible to CGImageRelease it.
Note that, although being a "Get" function, the returned image actually has retain count of +1, and the caller (you) are responsible to CGImageRelease it.


Starting from 2009 Dec 14th, this function can be used for SDK apps<ref>http://www.steveperks.co.uk/post/Apple-Allows-UIGetScreenImage-For-iPhone.aspx</ref>.
This function can be used for SDK apps between 2009 December<ref>http://www.steveperks.co.uk/post/Apple-Allows-UIGetScreenImage-For-iPhone.aspx</ref> and 2010 July<ref>http://www.tuaw.com/2010/07/21/devsugar-rip-uigetscreenimage/</ref>


In firmware 3.2, <tt>UIGetScreenImage</tt> becomes an alias of the more appropriately-named <tt>UICreateScreenImage</tt>.
In firmware 3.2, <tt>UIGetScreenImage</tt> becomes an alias of the more appropriately-named <tt>UICreateScreenImage</tt>.
In arm64 version of iOS 7, the UIGetScreenImage was removed.
=== _UICreateScreenUIImage ===
{{function signature|signature=UIImage* _UICreateScreenUIImage();|firmware=? –}}
Returns an image containing the contents of the screen. While similar in function to <tt>UIGetScreenImage</tt>, it uses the much faster <tt>CARenderServerRenderDisplay</tt> to perform the capture.


== References ==
== References ==

Latest revision as of 05:41, 8 November 2014

UIImage is an Objective-C class that represents a bitmap image.

Undocumented methods

Precomposed icon

From left to right: The original image; _applicationIconImagePrecomposed:NO; _applicationIconImagePrecomposed:YES; _smallApplicationIconImagePrecomposed:NO; _smallApplicationIconImagePrecomposed:YES
Signature -(UIImage*)_applicationIconImageForFormat:(int)format precomposed:(BOOL)precomposed scale:(CGFloat)scale;
Available in 4.0 –
Signature -(UIImage*)_applicationIconImageForFormat:(int)format precomposed:(BOOL)precomposed;
Available in 3.2 –
Signature -(UIImage*)_applicationIconImagePrecomposed:(BOOL)precomposed;
Available in 2.0 – 4.0
Signature -(UIImage*)_smallApplicationIconImagePrecomposed:(BOOL)precomposed;
Available in 2.0 – 3.1

These methods resize an image to the size of a particular style of iOS icon. Depending on the format provided, they may also clip out a rounded rectangle or add other effects. Pre-iOS 7, these methods drew shadows and applied a glossy overlay when precomposed == NO.

Format Size MobileIcons variant Description
iPhone iPad iPhone iPad 2x iPad 1x
0 29×29 29×29 4 17 4
1 29×29 50×50 2 16 3 the small icon that appears in Spotlight
2 59×62 74×78 0 15 1 the large icon that appears in home screen (default)
3 44×45 74×78 22 23 1 for use in GameCenter (?)
4 59×62 74×78 24 25 26 in gray scale
5 31×37 64×64 18 19 5 document-like picture filled with the specified image
6 31×37 64×64 20 21 7 document-like picture with a small icon

The rendering of icon is actually done by MobileIcons.

If the input image is rectangular, the largest square portion in the top-left corner will be used.

Example:

@interface UIImage (privateAPI)
-(UIImage*)_applicationIconImagePrecomposed:(BOOL)precomposed;
@end
...
UIImage *regularIcon = [UIImage imageNamed:@"regularIcon.png"];
UIImage *renderedIcon = [regularIcon _applicationIconImageForFormat:2 precomposed:NO];
NSData  *pngData = UIImagePNGRepresentation( renderedIcon );
[pngData writeToFile:@"/tmp/roundedIcon.png" atomically:YES];

_flatImageWithWhite:alpha:

Signature -(UIImage*)_flatImageWithWhite:(CGFloat)white alpha:(CGFloat)alpha;
Available in 2.0 –

Create an image having the same size as the original image, but filled with the solid color as the parameters.

_bezeledImageWithRed:green:blue:alpha:

Signature -(UIImage*) _bezeledImageWithRed:(CGFloat)red green:(CGFloat)green blue:(CGFloat)blue alpha:(CGFloat)alpha;
Available in 2.0 – 3.1

Create a solid white image having the same size as the original image, and then stroke the top 1px edge by the specified color.

_imageScaledToSize:interpolationQuality: & _imageScaledToProportion:interpolationQuality:

Signature -(UIImage*)_imageScaledToSize:(CGSize)newSize interpolationQuality:(CGInterpolationQuality)quality;
Available in 2.0 – 3.2
Signature -(UIImage*)_imageScaledToProportion:(CGFloat)scale interpolationQuality:(CGInterpolationQuality)quality;
Available in 2.0 –

Rescale the image to the new size.

_flatImageWithColor:

Signature -(UIImage *)_flatImageWithColor:(UIColor *)color;
Available in 7.0 –

Replace the color of the UIImage with the given color.

+kitImageNamed:

Signature +(UIImage*)kitImageNamed:(NSString*)name;
Available in 2.0 –

Equivalent to _UIImageWithName(name).

+defaultDesktopImage

Signature +(UIImage*)defaultDesktopImage;
Available in 2.0 – 4.1

Return the user's lock screen image.

+setDesktopImageData:

Signature +(void)setDesktopImageData:(NSData*)jpegData;
Available in 2.0 – 3.2
Signature +(void)setDesktopImageData:(NSData*)data composedPortraitImageData:(NSData*)data2 composedLandscapeImageData:(NSData*)data3 forVariant:(int)variant;
Available in 4.0 – 4.1

Replace the user's lock screen image by the given JPEG data.

+_deviceSpecificImageNamed: (inBundle:)

Signature +(UIImage *)_deviceSpecificImageNamed:(NSString *)name;
Signature +(UIImage *)_deviceSpecificImageNamed:(NSString *)name inBundle:(NSBundle *)bundle;

Like +imageNamed:(inBundle:) but with support for special longphone images (-568h)

+_pu_PhotosUIImageNamed:

Signature +(UIImage *)_pu_PhotosUIImageNamed:(NSString *)name;
Available in 7.0 –

Return the UIImage in PhotosUI.framework by the given image name.

Undocumented C functions

_UIImageWithName

Signature UIImage* _UIImageWithName(NSString* name);
Available in 2.0 –

Obtain a built-in image. The name are stored in UIKit.framework/*.artwork. There are various ways to extract this information[1][2]. A list of image names may also be helpful: 6.0, 2.0.

UIImageDataWriteToSavedPhotosAlbum

Signature void UIImageDataWriteToSavedPhotosAlbum(NSData* imageData, id target, SEL selector, void* context);
Available in 3.1 –

Write the image data to photos album. This is similar to UIImageWriteToSavedPhotosAlbum function in the SDK, except that you can choose the image format (the extension will always be *.jpg, however).

UIGetScreenImage

Signature CGImageRef UIGetScreenImage();
Available in 2.0 –
Signature CGImageRef UICreateScreenImage();
Available in 3.2 –

"Print screen" and returns the image. Note that this is a CGImage, so you need to convert it to a UIImage with +[UIImage imageWithCGImage:].

Note that, although being a "Get" function, the returned image actually has retain count of +1, and the caller (you) are responsible to CGImageRelease it.

This function can be used for SDK apps between 2009 December[3] and 2010 July[4]

In firmware 3.2, UIGetScreenImage becomes an alias of the more appropriately-named UICreateScreenImage.

In arm64 version of iOS 7, the UIGetScreenImage was removed.

_UICreateScreenUIImage

Signature UIImage* _UICreateScreenUIImage();
Available in ? –

Returns an image containing the contents of the screen. While similar in function to UIGetScreenImage, it uses the much faster CARenderServerRenderDisplay to perform the capture.

References